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@bjsplat bjsplat released this 25 Jan 08:28
· 666 commits to master since this release

Changes:

  • #14595: Add nodes to Node Geometry to augment TextureFetch
  • #14737: Associated with #14595
  • #14735: Remove zOffset from inspector wireframe mesh
  • #14734: Morph targets: Pass the number of active targets to the shader as a uniform
  • #14733: glTF loader: allow no root node
  • #14732: Better feature handling
  • #14731: small fixes to physics
  • #14730: glTF loader: Add an option to pass a custom root node
  • #14726: Move delegate picking to children to container
  • #14728: Add no-throw-literal eslint rule.
See More
  • #14727: Run playwright tests on the same page instance
  • #14729: Flush for Native does nothing
  • #14724: Fix audio engine unlock issue
  • #14723: Particle systems: Fix serialization and parsing of CustomParticleEmitter
  • #14722: Add isSerializable flag to GUI controls
  • #14721: Particle systems: When using the cylinder-directed particle emitter, fix the start direction when in local space
  • #14718: Basic inspector for V2 physics
  • #14720: Gizmo manager enhancement
  • #14719: Linting - require returns, params
  • #14716: WebXR world scaling factor
  • #14717: Add typedoc missing comments
  • #14714: WebGPU: Allow to pass an offscreen canvas to the constructor
  • #14715: fix animation events not firing for 1 key animations
  • #12441: World/camera scaling
  • #14711: Gaussian Splatting: add a gaussian splatting mesh and material

This list of changes was auto generated.