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6.46.0

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@bjsplat bjsplat released this 07 Mar 08:28
· 472 commits to master since this release

Changes:

  • #14841: Formatting issue in NGE inspector
  • #14845: Fix #14841
  • #14843: Execution count and call count displaying too many times on vector converter block
  • #14846: Associated with #14843
  • #14838: Fix Scene sprites serialize/parse
  • #14844: Fix vertexAlpha
  • #14840: Adding two new parameters to teleportation
  • #14235: Tensor: Standardize Vector2, Vector3, Vector4, Color3, Color4, Quaternion, and Matrix
  • #14833: ComputeShader: Allow DataBuffer to be passed for uniform / storage buffer
  • #14811: Added @babylonjs/ktx2decoder public package
See More
  • #14832: Mesh: Fix setPivotMatrix when cloning mesh
  • #14822: [NGE/NME] - UI Value Copy Bug
  • #14831: Fix #14822
  • #14823: [NGE] - Allow the Set Colors node to accept Vector 3s as an input
  • #14830: Fix #14823
  • #14827: TargetCamera: Add Node Constructor code for TargetCamera
  • #14826: Decoupling SerializationHelper and ImageProcessing
  • #14824: New ThinParticleSystem
  • #14825: KTX2 - Fixing context issue and vis tests

This list of changes was auto generated.