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Repro:
Open the start menu on a HoloLens 2 while running a BabylonNative application that contains a lot of meshes.
Issue:
OpenXR backend does not correctly tear down rendering when transitioning to an idle OpenXr state. When application perf causes OpenXr to transition to a XR_SESSION_STATE_STOPPING state, BabylonNative ends the OpenXR session. This does not currently ensure that there won't be additional attempts to submit frames, which can cause OpenXr exceptions.
The text was updated successfully, but these errors were encountered:
Repro:
Open the start menu on a HoloLens 2 while running a BabylonNative application that contains a lot of meshes.
Issue:
OpenXR backend does not correctly tear down rendering when transitioning to an idle OpenXr state. When application perf causes OpenXr to transition to a XR_SESSION_STATE_STOPPING state, BabylonNative ends the OpenXR session. This does not currently ensure that there won't be additional attempts to submit frames, which can cause OpenXr exceptions.
The text was updated successfully, but these errors were encountered: