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TODOs and hacks remaining in NativeEngine implementation #62
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I didn't find an equivalent for SetZOffset, GetZOffset in bgfx. Did I miss something? |
Discover implications of “num” value on non-D3D11 pipelines -> only used with Vulkan when adding a sampler. I've updated the comment. |
This issue seems outdated to me. Any objection for closing it? @bghgary @syntheticmagus |
I think many of these are fixed now, but there are still some left that are not. I think we can open separate issues for the remaining items. Thoughts? |
I checked a bunch of the checkboxes now that many of them are addressed. Only the zOffset one, which causes #1053 and stub ones are left. |
@docEdub Do you mind splitting the remaining checkboxes into their own issues? |
Added issues to OP, closing in favor of separate issues. |
BabylonNative/Plugins/NativeEngine/Source/NativeEngine.h
Lines 86 to 92 in 1b40d7b
BabylonNative/Plugins/NativeEngine/Source/NativeEngine.h
Lines 175 to 185 in 1b40d7b
BabylonNative/Plugins/NativeEngine/Source/NativeEngine.h
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BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
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BabylonNative/Plugins/NativeEngine/Source/NativeEngine.h
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BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
Lines 21 to 23 in 1b40d7b
BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
Lines 539 to 543 in 1b40d7b
BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
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BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
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BabylonNative/Plugins/NativeEngine/Source/NativeEngine.cpp
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URL.createObjectURL
andURL.revokeObjectURL
in engine #1240]URL.createObjectURL
andURL.revokeObjectURL
in engine #1240]Blob
in engine #1241]The text was updated successfully, but these errors were encountered: