forked from coredns/coredns
-
Notifications
You must be signed in to change notification settings - Fork 0
/
server.go
323 lines (276 loc) · 9.16 KB
/
server.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
// Package dnsserver implements all the interfaces from Caddy, so that CoreDNS can be a servertype plugin.
package dnsserver
import (
"fmt"
"log"
"net"
"runtime"
"sync"
"time"
"github.com/coredns/coredns/plugin"
"github.com/coredns/coredns/plugin/metrics/vars"
"github.com/coredns/coredns/plugin/pkg/edns"
"github.com/coredns/coredns/plugin/pkg/rcode"
"github.com/coredns/coredns/plugin/pkg/trace"
"github.com/coredns/coredns/request"
"github.com/miekg/dns"
ot "github.com/opentracing/opentracing-go"
"golang.org/x/net/context"
)
// Server represents an instance of a server, which serves
// DNS requests at a particular address (host and port). A
// server is capable of serving numerous zones on
// the same address and the listener may be stopped for
// graceful termination (POSIX only).
type Server struct {
Addr string // Address we listen on
server [2]*dns.Server // 0 is a net.Listener, 1 is a net.PacketConn (a *UDPConn) in our case.
m sync.Mutex // protects the servers
zones map[string]*Config // zones keyed by their address
dnsWg sync.WaitGroup // used to wait on outstanding connections
connTimeout time.Duration // the maximum duration of a graceful shutdown
trace trace.Trace // the trace plugin for the server
debug bool // disable recover()
classChaos bool // allow non-INET class queries
}
// NewServer returns a new CoreDNS server and compiles all plugins in to it. By default CH class
// queries are blocked unless the chaos or proxy is loaded.
func NewServer(addr string, group []*Config) (*Server, error) {
s := &Server{
Addr: addr,
zones: make(map[string]*Config),
connTimeout: 5 * time.Second, // TODO(miek): was configurable
}
// We have to bound our wg with one increment
// to prevent a "race condition" that is hard-coded
// into sync.WaitGroup.Wait() - basically, an add
// with a positive delta must be guaranteed to
// occur before Wait() is called on the wg.
// In a way, this kind of acts as a safety barrier.
s.dnsWg.Add(1)
for _, site := range group {
if site.Debug {
s.debug = true
}
// set the config per zone
s.zones[site.Zone] = site
// compile custom plugin for everything
var stack plugin.Handler
for i := len(site.Plugin) - 1; i >= 0; i-- {
stack = site.Plugin[i](stack)
// register the *handler* also
site.registerHandler(stack)
if s.trace == nil && stack.Name() == "trace" {
// we have to stash away the plugin, not the
// Tracer object, because the Tracer won't be initialized yet
if t, ok := stack.(trace.Trace); ok {
s.trace = t
}
}
if stack.Name() == "chaos" || stack.Name() == "proxy" {
s.classChaos = true
}
}
site.pluginChain = stack
}
return s, nil
}
// Serve starts the server with an existing listener. It blocks until the server stops.
// This implements caddy.TCPServer interface.
func (s *Server) Serve(l net.Listener) error {
s.m.Lock()
s.server[tcp] = &dns.Server{Listener: l, Net: "tcp", Handler: dns.HandlerFunc(func(w dns.ResponseWriter, r *dns.Msg) {
ctx := context.Background()
s.ServeDNS(ctx, w, r)
})}
s.m.Unlock()
return s.server[tcp].ActivateAndServe()
}
// ServePacket starts the server with an existing packetconn. It blocks until the server stops.
// This implements caddy.UDPServer interface.
func (s *Server) ServePacket(p net.PacketConn) error {
s.m.Lock()
s.server[udp] = &dns.Server{PacketConn: p, Net: "udp", Handler: dns.HandlerFunc(func(w dns.ResponseWriter, r *dns.Msg) {
ctx := context.Background()
s.ServeDNS(ctx, w, r)
})}
s.m.Unlock()
return s.server[udp].ActivateAndServe()
}
// Listen implements caddy.TCPServer interface.
func (s *Server) Listen() (net.Listener, error) {
l, err := net.Listen("tcp", s.Addr[len(TransportDNS+"://"):])
if err != nil {
return nil, err
}
return l, nil
}
// ListenPacket implements caddy.UDPServer interface.
func (s *Server) ListenPacket() (net.PacketConn, error) {
p, err := net.ListenPacket("udp", s.Addr[len(TransportDNS+"://"):])
if err != nil {
return nil, err
}
return p, nil
}
// Stop stops the server. It blocks until the server is
// totally stopped. On POSIX systems, it will wait for
// connections to close (up to a max timeout of a few
// seconds); on Windows it will close the listener
// immediately.
// This implements Caddy.Stopper interface.
func (s *Server) Stop() (err error) {
if runtime.GOOS != "windows" {
// force connections to close after timeout
done := make(chan struct{})
go func() {
s.dnsWg.Done() // decrement our initial increment used as a barrier
s.dnsWg.Wait()
close(done)
}()
// Wait for remaining connections to finish or
// force them all to close after timeout
select {
case <-time.After(s.connTimeout):
case <-done:
}
}
// Close the listener now; this stops the server without delay
s.m.Lock()
for _, s1 := range s.server {
// We might not have started and initialized the full set of servers
if s1 != nil {
err = s1.Shutdown()
}
}
s.m.Unlock()
return
}
// Address together with Stop() implement caddy.GracefulServer.
func (s *Server) Address() string { return s.Addr }
// ServeDNS is the entry point for every request to the address that s
// is bound to. It acts as a multiplexer for the requests zonename as
// defined in the request so that the correct zone
// (configuration and plugin stack) will handle the request.
func (s *Server) ServeDNS(ctx context.Context, w dns.ResponseWriter, r *dns.Msg) {
// The default dns.Mux checks the question section size, but we have our
// own mux here. Check if we have a question section. If not drop them here.
if r == nil || len(r.Question) == 0 {
DefaultErrorFunc(w, r, dns.RcodeServerFailure)
return
}
if !s.debug {
defer func() {
// In case the user doesn't enable error plugin, we still
// need to make sure that we stay alive up here
if rec := recover(); rec != nil {
DefaultErrorFunc(w, r, dns.RcodeServerFailure)
}
}()
}
if !s.classChaos && r.Question[0].Qclass != dns.ClassINET {
DefaultErrorFunc(w, r, dns.RcodeRefused)
return
}
if m, err := edns.Version(r); err != nil { // Wrong EDNS version, return at once.
w.WriteMsg(m)
return
}
q := r.Question[0].Name
b := make([]byte, len(q))
var off int
var end bool
var dshandler *Config
for {
l := len(q[off:])
for i := 0; i < l; i++ {
b[i] = q[off+i]
// normalize the name for the lookup
if b[i] >= 'A' && b[i] <= 'Z' {
b[i] |= ('a' - 'A')
}
}
if h, ok := s.zones[string(b[:l])]; ok {
if r.Question[0].Qtype != dns.TypeDS {
if h.FilterFunc == nil {
rcode, _ := h.pluginChain.ServeDNS(ctx, w, r)
if !plugin.ClientWrite(rcode) {
DefaultErrorFunc(w, r, rcode)
}
return
}
// FilterFunc is set, call it to see if we should use this handler.
// This is given to full query name.
if h.FilterFunc(q) {
rcode, _ := h.pluginChain.ServeDNS(ctx, w, r)
if !plugin.ClientWrite(rcode) {
DefaultErrorFunc(w, r, rcode)
}
return
}
}
// The type is DS, keep the handler, but keep on searching as maybe we are serving
// the parent as well and the DS should be routed to it - this will probably *misroute* DS
// queries to a possibly grand parent, but there is no way for us to know at this point
// if there is an actually delegation from grandparent -> parent -> zone.
// In all fairness: direct DS queries should not be needed.
dshandler = h
}
off, end = dns.NextLabel(q, off)
if end {
break
}
}
if r.Question[0].Qtype == dns.TypeDS && dshandler != nil && dshandler.pluginChain != nil {
// DS request, and we found a zone, use the handler for the query.
rcode, _ := dshandler.pluginChain.ServeDNS(ctx, w, r)
if !plugin.ClientWrite(rcode) {
DefaultErrorFunc(w, r, rcode)
}
return
}
// Wildcard match, if we have found nothing try the root zone as a last resort.
if h, ok := s.zones["."]; ok && h.pluginChain != nil {
rcode, _ := h.pluginChain.ServeDNS(ctx, w, r)
if !plugin.ClientWrite(rcode) {
DefaultErrorFunc(w, r, rcode)
}
return
}
// Still here? Error out with REFUSED and some logging
remoteHost := w.RemoteAddr().String()
DefaultErrorFunc(w, r, dns.RcodeRefused)
log.Printf("[INFO] \"%s %s %s\" - No such zone at %s (Remote: %s)", dns.Type(r.Question[0].Qtype), dns.Class(r.Question[0].Qclass), q, s.Addr, remoteHost)
}
// OnStartupComplete lists the sites served by this server
// and any relevant information, assuming Quiet is false.
func (s *Server) OnStartupComplete() {
if Quiet {
return
}
for zone, config := range s.zones {
fmt.Println(zone + ":" + config.Port)
}
}
// Tracer returns the tracer in the server if defined.
func (s *Server) Tracer() ot.Tracer {
if s.trace == nil {
return nil
}
return s.trace.Tracer()
}
// DefaultErrorFunc responds to an DNS request with an error.
func DefaultErrorFunc(w dns.ResponseWriter, r *dns.Msg, rc int) {
state := request.Request{W: w, Req: r}
answer := new(dns.Msg)
answer.SetRcode(r, rc)
state.SizeAndDo(answer)
vars.Report(state, vars.Dropped, rcode.ToString(rc), answer.Len(), time.Now())
w.WriteMsg(answer)
}
const (
tcp = 0
udp = 1
)
// Quiet mode will not show any informative output on initialization.
var Quiet bool