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UserElement.h
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UserElement.h
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: UserElement.h
* Author: Benjamin
*
* Created on 4 février 2017, 17:48
*/
#ifndef USERELEMENT_H
#define USERELEMENT_H
#include <string>
#include <map>
#include "IElement.h"
namespace Spatch
{
namespace Parsing
{
class UserElement : public IElement
{
public:
UserElement();
virtual ~UserElement();
virtual void setId(std::string &id);
virtual bool addProperty(std::string &key, std::string &value);
virtual bool isValid() const;
virtual bool finish(Spatch::Configuration::Config &conf);
private:
std::string _id;
std::map<std::string, std::string> _prop;
};
}
}
#endif /* USERELEMENT_H */