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Ok i can confirm the issue. If a player is mounted on an entity, and the player enters a Conversation, the player is mounted on the armorstand, but only client side. If the player press shift, he is dismounted, but also only client side. So for the server he is still on the entity mounted.
Possible solutions:
Disallow conversations while mounted on an entity
Dismount the player from the entity (maybe the entity can then be stolen)
Let the player mounted
For solution 3 we need to adjust the position for the armorstand while the player is still on the entity riding it, so the height makes more sense. After the conversation, we need to remount the player on the original entity. (problem, may the entity continue traveling in a direction, this is may a bigger issue for conversations with stop true)
Confirm the following
BetonQuest version information
BetonQuests DEV 2.0.0-DEV-442
Server PurPur-1825 1.19.2
Expected behaviour
If a player uses a mount, it is not removed and can be used to take a quest or removed to avoid bugs.
Actual behaviour
When a player takes a quest with a mount (horse for example) this one makes bug the position of the player and the mount thinks we are still on it
Steps to reproduce
https://www.youtube.com/watch?v=WluCPKhGmAc
Error, Warning, Exception or Thread Dump
No response
Additional information
https://www.youtube.com/watch?v=WluCPKhGmAc
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