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More accurate player head layers #353

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Mark-225
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I have noticed that the top layer of player heads is just overlaid at the same size as the bottom layer. This effectively just replaces the bottom pixels and doesn't really look like it would ingame.
To improve this, the bottom layer is scaled up 5x and the top layer 6x, making each pixel of the top layer 1.2x the size of a bottom layer pixel.
With the transparent background, this also properly reflects things like hats or hair on the top layer as slightly larger than the actual head itself.
Example screenshot of the Webapp: https://imgur.com/1IJekXI
The created image itself: https://imgur.com/fhqWs6H

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2 participants