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in our ace settings use: class ace_overheating_unJamOnreload { typeName = "BOOL"; value = 1; };
class ace_overheating_unJamOnreload { typeName = "BOOL"; value = 1; };
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(closed and moved to BourbonWarfare/POTATO#12)
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in our ace settings use:
class ace_overheating_unJamOnreload { typeName = "BOOL"; value = 1; };
The text was updated successfully, but these errors were encountered: