Pixel Exporter & Importer for Godot
func _create_file_test() -> void:
var image : Image = texture.get_data()
ase_ex.set_canvas_size_px(texture.get_width(), texture.get_height())
ase_ex.define_layers(get_layers())
ase_ex.define_tags(get_tags())
for f in range(0, frames_amount):
for l in range(0, get_layers().size()):
ase_ex.add_cel(image)
ase_ex.next_frame()
ase_ex.create_file("res://FileTest/new_test.aseprite")