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3.) Object Oriented Analysis (UML Class Diagram)
bensontrinh edited this page Nov 5, 2012
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Note that we are using the word submission when we talk about fulfilling a task
For our program design we will be using the MVC model.
- View
- Every view/activity implements the Observable class and has an update method that is called by the model.
- Data Model
- Our data model object is primarily the TaskManager class -- it will notify each view anytime the model is updated.
- Controller
- Each activity/view will contain a controller inside it that delegates each input into the view to our data model.
- TaskManager
- Task Manager keeps all the data of the Tasks. They are stored as a list of "Task" objects. The manager will notify all the Observers (Views) and update them accordingly when any changes happen.
- TaskViewActivity
- SubmissionViewActivity
- AddSubmissionActivity
- AddTaskActivity
- MainActivity
The current idea is to have each View contain a Controller. Each view will implement the "Observrr" class so they will all contain the ".update" method.
- Task
- Basic information for each task as shown on the UML.
- Submission
- Basic Submission information as shown on the UML Diagram.
- JSON Server
- This will handle any kind of JSON related material such as getting information for a task, adding a task, updating a task and checking the connection to the server.
- Our project is based on the MVC Model which uses Observers/Observables
- ImageAdapter,Picture used the Adapter pattern
- Picture is a wrapper of the Bitmap which allows for Serialization and De-serialization. We do this because when trying to De-serialize the Bitmap object we obtain errors although Serializing it works.
- We use the Singleton pattern for LocalStorage, JSONServer, and TaskManager