Skip to content

CaffeineViking/chip-8

master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
doc
 
 
 
 
src
 
 
 
 
 
 
 
 
 
 
 
 

Chip-8 Interpreter

Space Invaders in the Interpreter

A fairly simple Chip-8 interpreter written in modern C++, it features all of the standard instructions and comes bundled with a nice built-in memory and program debugger. I've tested space invaders, tetris and a couple of other games, and it seems to run fine. I haven't implemented sound yet though, that is still on my to-do list. Need to work on timer "synchronization" too.

Compiling and Testing

  1. Start up your favorite terminal emulator.
  2. Go to the root of this project.
  3. Issue make and hope for the best.
  4. You will find that bin has stuff.
  5. Either start the program or test suite.

or: makepkg -i if you're on Arch Linux.

Usage and Documents

  • bin/chip-8.out <path-for-rom>
  • bin/chip-8.out share/INVADERS
  • J: start or step the built-in debugger.
  • K: will resume normal execution.
  • 1, 2, 3, 4: maps 1, 2, 3, C on chip-8.
  • Q, W, E, R: maps 4, 5, 6, D on chip-8.
  • A, S, D, F: maps 7, 8, 9, E on chip-8.
  • Z, X, C, V: maps A, 0, B, F on chip-8.
  • ESC: terminates the interpreter.
  • You'll find some design docs in docs.

Dependencies

  • GCC 4.7
  • SDL 2.0
  • SDL_image 2.0

Reporting Bugs

There are definitely no known bugs in this software at this time.

About

Chip-8 Emulator/Interpreter in C++11

Topics

Resources

License

Stars

Watchers

Forks

Languages