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have also read and tried about pac.HideEntityParts |
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Trying to hide accessories from a player in TTT when they spawn as a ghost. Unsure how to do so as what i have tried dosent work. Currently tried
net.Receive("voidwalkaccessories", function()
if pac then
local enabled = net.ReadUInt(1) == 1
for _, v in ipairs(player.GetAll()) do
if IsVoid(v) and enabled then
pac.TogglePartDrawing(v, false)
else
pac.TogglePartDrawing(v, true)
end
end
end
end)
Thanks in advance
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