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Graphic Design #9

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CaptainSpaceCat opened this issue Jul 23, 2018 · 1 comment
Open

Graphic Design #9

CaptainSpaceCat opened this issue Jul 23, 2018 · 1 comment
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@CaptainSpaceCat
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-Tile and mesh the rooms
-Create/find skybox
-Other misc graphical items, like gun arc or room exit

@CaptainSpaceCat CaptainSpaceCat self-assigned this Jul 23, 2018
@CaptainSpaceCat
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For tiling the rooms:

  • need to programmatically set up the tiling based on the size of the object being tiles, so that every object can have consistent textures, regardless of size

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