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Forbid using derivative functions outside the fragment/light in shader #479

Forbid using derivative functions outside the fragment/light in shader

Forbid using derivative functions outside the fragment/light in shader #479

Triggered via push June 18, 2024 07:32
Status Success
Total duration 29m 59s
Artifacts 12

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
28s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
3m 39s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
1m 49s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
7m 37s
🪲 Godot CPP / Build and test Godot CPP
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2 warnings
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template
120 MB
godot-api-dump
405 KB
ios-template
37 MB
linux-editor-mono
72.4 MB
linux-template-minimal
15.2 MB
linux-template-mono
27.7 MB
macos-editor
90.2 MB
macos-template
39.6 MB
web-nothreads-template
28.2 MB
web-template
28 MB
windows-editor
60.9 MB
windows-template
29.3 MB