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Forbid using derivative functions outside the fragment/light in shader #479

Forbid using derivative functions outside the fragment/light in shader

Forbid using derivative functions outside the fragment/light in shader #479

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded Jun 18, 2024 in 12m 43s