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Add lane highlight to Parking Restrictions tool #702

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originalfoo opened this issue Feb 14, 2020 · 4 comments · Fixed by #708
Closed

Add lane highlight to Parking Restrictions tool #702

originalfoo opened this issue Feb 14, 2020 · 4 comments · Fixed by #708
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enhancement Improve existing feature Overlays Overlays, data vis, etc. PARKING Feature: Parking AI / restrictions / etc UI User interface updates Usability Make mod easier to use
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@originalfoo
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While not immediately obvious, a lane highlight still useful for this tool as it has an "apply to route" mode (Shift+Click) so good to highlight the affected route!

This is already done, by accident lol (see #682 (comment))... just creating issue to track it separtely and ensure it appears in the change notes.

route mode

@originalfoo originalfoo added enhancement Improve existing feature Usability Make mod easier to use UI User interface updates PARKING Feature: Parking AI / restrictions / etc Overlays Overlays, data vis, etc. labels Feb 14, 2020
@originalfoo originalfoo added this to the 11.1.1 milestone Feb 14, 2020
@originalfoo
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@kianzarrin This would be a good time to check what's happening with #516 - seems one way roads, even if they have two parking lanes, only get one parking icon. As user I have no idea if it affects both lanes or just one, and ideally want separte control over each lane.

Also tagging #667

@kianzarrin
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For the sake of thoroughness I tested roads with different prefab that do not produce junctions (because they have matching lanes):
Cities_HEd0GhUtH8
Cities_UQePnu9PXn
I tested and confirmed that the overlay accurately shows what parking signs will be affected.

@kianzarrin
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Cities_Y0Nr5XRofe
Screenshot (491)
The latter screenshot is not right

@originalfoo
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Ref #33

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Labels
enhancement Improve existing feature Overlays Overlays, data vis, etc. PARKING Feature: Parking AI / restrictions / etc UI User interface updates Usability Make mod easier to use
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