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Revise warning that was confusing users #1347
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Many thought it was an error (it's using warning prompt UI as we don't have any alternative at present), so just removed the warning dlg for now.
@aubergine10 check current mode before despawning. No need to show/trigger it when users is starting new game or there was no TM:PE save data yet |
I was thinking of that but how do I know if they just started a new city? Also, most people will be loading an existing city so they'll see the message and think it's an error. I had a look for "info"-styled CO UI but couldn't find anything yet. |
Updated - message is shown again, but only if there were actually vehicles to despan - this will prevenrt dlg appearing on new games, or cities that don't have that vehicle type. Also revised message to hopefully make it more obvious that it's not an error, but a fix for a past error. |
OnLevelLoaded has parameter of load mode and I think the same info could be read via |
Now checks (I assume |
This release makes some refinements to error checking/logging, and refines the pathfinder edition check/warning. - [Meta] TM:PE 11.6.4-hotfix-5 - [Meta] Updates to error checking/logging, and refine pathfinder edition checks - [Updated] Catch and log errors in savegame options save/load #1345 (aubergine18) - [Updated] Pathfinder edition check refinements #1347 (aubergine18) - [Updated] Reduce severity of some normal log messages #1348 #1350 (aubergine18)
Have you tried |
@krzychu124 Sorry for delay in replying... yes that is significantly better! |
Spotted a typo though - will send a commit shortly |
done :) |
Maybe add that dlg to the |
This PR
removesrevises the warning dlg about vehicles being despawned due to pathfinder update. Many users thought it was an error (it's using warning prompt UI as we don't have any alternative at present), sojust removed the warning dlg for nowupdated how it works (see #1347 (comment) ).