Natural monster spawn location clustering #13912
Labels
<Bug>
This needs to be fixed
<Enhancement / Feature>
New features, or enhancements on existing
Game: Mechanics Change
Code that changes how major features work
Monsters
Monsters both friendly and unfriendly.
(S2 - Confirmed)
Bug that's been confirmed to exist
Spawn
Creatures, items, vehicles, locations appearing on map
Projects
To see it, open debug menu and select show hordes (it shows all the spawn locations, not just hordes).
They are not spread evenly (or even semi-evenly) across the space they should cover, but instead form 3x3 squares, with 8 tiles between centers.
This square pattern covers swamps, rivers and mansions placed on swamps.
It is visible in game too - fish form square "blocks" in the river, with fuzzy but obvious sides.
Most hive type groups (fungi, ants etc.) are spread in proper circular patterns. With the exception of bee hive, which gets all the spawn groups clustered in its upper left corner.
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