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Pull requests: CleverRaven/Cataclysm-DDA
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Opiate vitamin and MME per item
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#75159
opened Jul 22, 2024 by
Maleclypse
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XE Migo Stalking Warper
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#75158
opened Jul 22, 2024 by
Maleclypse
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Remove crude gun mod locations
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#75157
opened Jul 22, 2024 by
Holli-Git
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Adjust crude gun spawns
astyled
astyled PR, label is assigned by github actions
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
#75155
opened Jul 22, 2024 by
Holli-Git
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Civilianize G36
astyled
astyled PR, label is assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Game: Balance
Balancing of (existing) in-game features.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Armor / Clothing
Armor and clothing
Items: Magazines
Ammo holding items and objects.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Dark Days of the Dead
Anything related to the DDotD mod (classic style zombies)
Mods: Generic Guns
Anything to do with Generic Guns
Spawn
Creatures, items, vehicles, locations appearing on map
#75154
opened Jul 22, 2024 by
Holli-Git
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Weekly Changelog 2024-07-15 to 2024-07-22
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
Organization
General development organization issues
#75153
opened Jul 22, 2024 by
kevingranade
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Applience-ize LMOE shelters
Appliance/Power Grid
Anything to do with appliances and power grid
astyled
astyled PR, label is assigned by github actions
<Enhancement / Feature>
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
feat: different stale timers based on tags
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
json-styled
JSON lint passed, label assigned by github actions
#75151
opened Jul 21, 2024 by
casswedson
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[MoM] Fix possibility of studying new powers concurrently
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#75150
opened Jul 21, 2024 by
Standing-Storm
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Fix error during player proficiency training
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#75148
opened Jul 21, 2024 by
BalthazarArgall
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[MoM] Rework Extended and Torrential channeling recipe learning
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#75147
opened Jul 21, 2024 by
Standing-Storm
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Further improve Barry Isherwood's rescue mission
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Missions
Quests and missions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#75137
opened Jul 21, 2024 by
MNG-cataclysm
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[Bombastic Perks] Sword and sorcery-esque perks
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Bombastic Perks
Mods
Issues related to mods or modding
#75136
opened Jul 21, 2024 by
Standing-Storm
•
Draft
Moved Magiclysm validation to Basic Build
astyled
astyled PR, label is assigned by github actions
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
json-styled
JSON lint passed, label assigned by github actions
#75132
opened Jul 20, 2024 by
kevingranade
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fix NPCs spawning hallucinations, that player can see
0.H Backport
PR to backport to the 0.H stable release canddiate
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#75128
opened Jul 20, 2024 by
GuardianDll
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typified a bit of map.h/cpp + some dependents
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Bionics
CBM (Compact Bionic Modules)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Items: Containers
Things that hold other things
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
Vehicles
Vehicles, parts, mechanics & interactions
#75125
opened Jul 20, 2024 by
PatrikLundell
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[ Xedra Evolved ]Undine and Salamander no longer sweat
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#75123
opened Jul 20, 2024 by
Maleclypse
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Add more sorting options in advanced inventory manager
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#75104
opened Jul 19, 2024 by
kightlygeorge
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Suit Filters and Air Supplies
astyled
astyled PR, label is assigned by github actions
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
#75093
opened Jul 18, 2024 by
Drew4484
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2 of 8 tasks
Isolation protocol: Timer and map updates
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
Isolation Protocols ☣
The total conversion mod Isolation Protocols
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods
Issues related to mods or modding
#75088
opened Jul 18, 2024 by
John-Candlebury
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[Magiclysm] Druid shapeshifting questgiver
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Melee
Melee weapons, tactics, techniques, reach attack
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#75081
opened Jul 18, 2024 by
Standing-Storm
•
Draft
Yugg Gun to fix issues with gene sting
astyled
astyled PR, label is assigned by github actions
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
[JSON]
Changes (can be) made in JSON
Mechanics: Enchantments / Spells
Enchantments and spells
Monsters
Monsters both friendly and unfriendly.
[Python]
Code made in Python
#75079
opened Jul 18, 2024 by
Maleclypse
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Place_vending function can place unpowered machines
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
<Documentation>
Design documents, internal info, guides and help.
<Enhancement / Feature>
New features, or enhancements on existing
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Mods: Aftershock
Anything to do with the Aftershock mod
Mods
Issues related to mods or modding
#75078
opened Jul 17, 2024 by
John-Candlebury
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Scorched zombie audit
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Sky Island
Anything about the Sky Island mod
Mods: TropiCataclysm 🌴
Having to do with the tropical region mod for DDA.
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Spawn
Creatures, items, vehicles, locations appearing on map
#75071
opened Jul 17, 2024 by
Karol1223
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Add the VP9 to the game
astyled
astyled PR, label is assigned by github actions
Code: Tests
Measurement, self-control, statistics, balancing.
Items: Ammo / Guns
Ammunition for all kinds of weapons and these weapons themselves
Items: Magazines
Ammo holding items and objects.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Generic Guns
Anything to do with Generic Guns
Spawn
Creatures, items, vehicles, locations appearing on map
#75069
opened Jul 17, 2024 by
BalthazarArgall
•
Draft
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ProTip!
What’s not been updated in a month: updated:<2024-06-21.