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Blood filter and Amphetamine withdrawal #19986

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CoroNaut opened this issue Jan 9, 2017 · 1 comment
Open

Blood filter and Amphetamine withdrawal #19986

CoroNaut opened this issue Jan 9, 2017 · 1 comment
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Bionics CBM (Compact Bionic Modules) <Bug> This needs to be fixed old issue - still valid? (P5 - Long-term) Long-term WIP, may stay on the list for a while.

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@CoroNaut
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CoroNaut commented Jan 9, 2017

Currently, my character has Amphetamine withdrawal, and the Depressants effect that comes with it. My characters stats tank quickly. If I use the blood filter cbm on it however, all my stats return to almost normal, and I temporarily lose the depressants effect. After about a minute, I regain that depressants effect and start the downhill process all over again. I don't know what the intended scenario would be, but I don't think this is right anyways.

First picture: Shows my character with tanked stats with depressants and withdrawal (and being attacked by blobs in the background :D)
capture
Second picture: Shows my character right after using blood filter cbm
capture2
Third picture: Shows my character a little while later with the depressants effect, and my characters stats will gradually fall to 0 like usual.
capture3

@Coolthulhu
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Fixing this is not possible without getting rid of the stim thing, as in my idea in #19987

@codemime codemime added <Bug> This needs to be fixed (P5 - Long-term) Long-term WIP, may stay on the list for a while. labels Jan 14, 2017
@Leland Leland added the Bionics CBM (Compact Bionic Modules) label Feb 22, 2018
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Labels
Bionics CBM (Compact Bionic Modules) <Bug> This needs to be fixed old issue - still valid? (P5 - Long-term) Long-term WIP, may stay on the list for a while.
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