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Display container fill level #22394

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Theundyingcode opened this issue Nov 8, 2017 · 6 comments
Closed

Display container fill level #22394

Theundyingcode opened this issue Nov 8, 2017 · 6 comments
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Info / User Interface Game - player communication, menus, etc. <Suggestion / Discussion> Talk it out before implementing

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@Theundyingcode
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When you look at a container, it's not obvious how much is actually in it. Usually I can figure it out since a unit of standard drink is .25L and the waterskin can hold 3L. However, hard alcohol and other liquids have different units per volume. Somewhere in the item examine page can we put something like (2.5/3L)?

image

Looking at it again, the units don't even show up in the detailed examination only in the overview.

@Night-Pryanik Night-Pryanik changed the title Suggestion: Display container fill level Display container fill level Nov 9, 2017
@Night-Pryanik Night-Pryanik added Info / User Interface Game - player communication, menus, etc. <Suggestion / Discussion> Talk it out before implementing labels Nov 9, 2017
@Treah
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Treah commented Nov 9, 2017

I'm confused, it shows you the volume of the item in your description along with the potions...
Volume: 3L
For waterskin this is pretty easy since it increases in size based on whats in it. For other containers its not really useful as the size of the container is rigid and will always take up that much space. Most of the time the number of portions is the most relevant information you need to know. The only time it becomes important to know the amount of liquid inside the container really is when transferring contents or making amounts and trying to determine if the container you have will be large enough to contain what your making when batch crafting. However there is a the work around of removing any containers far enough away so that you will only be able to use the one you want and the system will prevent you from making more then you can store.

@Zireael07
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@Treah: He is not asking the volume of the item, he is asking the volume of liquid that is stored inside.

@Treah
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Treah commented Nov 9, 2017

@Zireael07
Yeah for the water skin its not usefull but for other containers it could be. Thats why i expanded my description.

@Theundyingcode
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It's for things like how full is the tank i'm holding?
image

@Karbine
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Karbine commented Nov 16, 2017

1/3rd. Fuel charges are measured in cc's, which translate to 1/1000th of a liter. New players shouldn't be required to know that.

Requiring the players to know the size of 1 portion of every liquid in the game to determine how full a plastic jug is is meta-game knowledge. A survivor should be able to tell roughly how full something is just by looking at a container or picking it up and sloshing it.

Glass Bottle of Clean Water (3/3) and Plastic Bottle of Gasoline (500/500) would be more informative inventory names for containers than what we currently have. They tell the player "this container is full," "half full," etc., which the survivor would know.

@Night-Pryanik
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Closing as per lack of discussion.

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Labels
Info / User Interface Game - player communication, menus, etc. <Suggestion / Discussion> Talk it out before implementing
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