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Traps are invulnerable to damage caused by their location falling apart #23540

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FulcrumA opened this issue Apr 18, 2018 · 3 comments
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<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features.

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@FulcrumA
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Game version: 0.C-27430-ge5d2149

Operating system: Windows 7

Tiles or curses: Tiles

Mods active: More Survival Tools, No Explosive Zombies, No Fungal Monsters, StatsThroughSkill IV, Vehicle Additions Pack, Tanks and Other Vehicles, Bionics Systems Mod, Boats, Icecoon's Arsenal, Filthy Clothing, Makeshift Items Mod, More Buildings, No Flaming Weapons, Disable Mutgens, Disable NPC Needs, No Antique Firearms, No Fictional Guns, NPC Traits

Expected behavior

Traps deployed in the building set on fire get activated and damaged as the flame consumes the structure and makes it fall into rubble.

Actual behavior

The building gets utterly destroyed sans traps, which are still active on top of the leftover rubble.

Steps to reproduce the behavior

Set up/find a few traps in some building and set it on fire.

trapspersist

@ZhilkinSerg ZhilkinSerg added the Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. label Apr 19, 2018
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stale bot commented Aug 21, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Aug 21, 2019
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stale bot commented Sep 20, 2019

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Sep 20, 2019
@kevingranade kevingranade added the <Bug> This needs to be fixed label Sep 20, 2019
@kevingranade kevingranade reopened this Sep 20, 2019
@stale stale bot removed the stale Closed for lack of activity, but still valid. label Sep 20, 2019
@Night-Pryanik
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It's more generic type of a bug - traps are invulnerable to everything: firing, smashing, throwing (with the exception for those which have trigger_weight field and can be triggered by throwing), explosions, setting on fire etc.

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Labels
<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features.
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