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Bismuth needs some love #25046
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It was added in #4305 and without any further maintenance since then. We might as well drop it. |
That was my inclination as well, but Kevin #24843 (comment) :
So I figured let's give it a chance, see if anyone has ideas for something useful to do with it. |
Just check the json, I dont think you can current get bismuth item at all, the only way get one spawned is in "npc_misc" itemgroup which I believe is made via some scripting. Again, we dont need to bloat the json as they are already very bloated. By the way, despite "fishing_rod_professional" recipe require "bismuth"/"lead", it is considered made of only "plastic". So yeah. |
As far as I can tell its uses are:
Sources: |
As it turns out, #24567 uses it. Generally, "bloat" is not a reason to remove anything. |
Added catalog of possible sources / applications to OP based on what I found + input from @bananaedmonkey Set some up options as tasks (with checkboxes) as they seem reasonable/viable for inclusion. Need input/discussion esp. from folks with relevant background (med/chem/pharm , metallurgy). |
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This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it |
Is your feature request related to a problem? Please describe.
The item "bismuth" exists:
However, it currently does not (yet) serve any meaningful gameplay purpose:
In contrast, gold and silver, which are also lead-substitutes e.g. in
ammo_bullet
in/requirements/materials.json
, have a multitude of other sources and uses.Describe the solution you'd like
Give bismuth more distinctive uses, and maybe add a few more ways to obtain it.
Medical uses might be a good place to start.
Describe alternatives you've considered
#24843 (comment) : Considered removing it / merging it into lead if it does not have any distinct recipe use other than as a lead substitute.
Possible sources
Possible uses
Keeping a list to track various options for discussion; checking off when implemented / rejected.
Medical
Need people with a background in med / pharm / chem to look into these and their recipes.
anesthetic: implementation ongoing at Addition of a recipe for the Anesthesia kit #24567
This exists: "antiseptic powder"
bfipowder
-- "A powdered form of chemical disinfectant, this bismuth formic iodide cleans wounds quickly and painlessly."digestive tract issues
Alloys / Metallurgical
Not sure if metallurgy should have a significant place in the game.
Of course, metallurgy -> new materials -> need to find uses for those too!
solder -- already exists, could look into making it craftable.
bismuth bronze is a suitable "simple" alloy if some basic metallurgy is allowed
specialty alloys ( 1, 2 ) unlikely that we're going into that level of detail
Pigments, cosmetics
I don't think so, unless someone can make a really compelling case.
Catalyst
Most likely too complex/detailed for inclusion in the game.
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