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Optimist trait doesn't adjust the food joy in the Eating list #26594

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l29ah opened this issue Nov 9, 2018 · 2 comments
Open

Optimist trait doesn't adjust the food joy in the Eating list #26594

l29ah opened this issue Nov 9, 2018 · 2 comments
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<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies (S2 - Confirmed) Bug that's been confirmed to exist

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@l29ah
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l29ah commented Nov 9, 2018

To Reproduce
Steps to reproduce the behavior:

  1. Get some meat jerky.
  2. Press E.
  3. See it being worth +4 of joy.
  4. Eat it.
  5. Press v.
  6. Observe meat jerky giving you +5 of joy.

Versions and configuration(please complete the following information):
0.C-34167-ge91cc0338e-dirty

@ZhilkinSerg ZhilkinSerg added <Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. (S1 - Need confirmation) Report waiting on confirmation of reproducibility Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies labels Nov 10, 2018
@ianestrachan
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This also occurs in reverse with the Bad Temper trait, and the unmodified numbers are also visible on the item description screen(s).

@ZhilkinSerg ZhilkinSerg added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Sep 18, 2019
@Night-Pryanik
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After overhaul of morale menu, it's hard to tell exact values of joy gained. As such, now eating meat jerky with Optimist trait gives a total positive value of +10 with Optimist giving 86% and eating meat jerky giving 13% (such rounding sucks BTW).

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Labels
<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies (S2 - Confirmed) Bug that's been confirmed to exist
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