Cooking at a table in a vehicle causes excess ingredients in spillable containers to spill #31407
Labels
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Items / Item Actions / Item Qualities
Items and how they work and interact
Vehicles
Vehicles, parts, mechanics & interactions
Describe the bug
If you're cooking a batch of food at a table in a vehicle and one of the ingredients is taken from a spillable container, but the batch does not use all of what's in the spillable container, the ingredients in the spillable container not required for the batch spills onto the ground under the the cargo component in which the spillable container had been stored.
Steps To Reproduce
1a. Install a table
Expected behavior
Following completion of the cooking, if there are leftover ingredients in a spillable container, query the user with the usual liquid menu asking whether to consume, pour in a container, or pour on the ground. This would be consistent with what you'd do with leftover ingredients that couldn't be stored in their original container.
Versions and configuration
Dark Days Ahead [dda],
Filthy Clothing [filthy_morale],
Makeshift Items Mod [makeshift],
Medieval and Historic Content [Medieval_Stuff],
More Survival Tools [More_Survival_Tools],
NPC traits [npc_traits],
Mutant NPCs [mutant_npcs],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks],
Manual Bionic Installation [manualbionicinstall],
Safe Autodoc [safeautodoc],
Boats [boats],
No Fungal Monsters [No_Fungi]
]
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