Remove Psychopath Trait from Political Prisoner #32249
Labels
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
stale
Closed for lack of activity, but still valid.
<Suggestion / Discussion>
Talk it out before implementing
Is your feature request related to a problem? Please describe.
The political prisoner profession is forced into taking the Psychopath trait as with all other prison starting professions, and it just doesn't seem in line with the character described in their blurb.
Describe the solution you'd like
Remove this trait and optionally add something else like "pacifist" to keep the profession interesting.
Describe alternatives you've considered
Chalk it up to simply being a representation of the "steel will" that each prisoner develops and change nothing.
Additional context
A pretty simple change but it does take me out of the game a bit when the supposedly noble whistleblower has the same trait as an embezzler or a crazed rat prince.
Edit: Checking again I see this is only a problem in the standard prison break scenario and not the island prison break scenario, which I'm guessing is an oversight.
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