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Frequently repeated text x9999 in Message log Slows down gameplay. #32749

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NEONZARIN opened this issue Jul 30, 2019 · 3 comments
Closed

Frequently repeated text x9999 in Message log Slows down gameplay. #32749

NEONZARIN opened this issue Jul 30, 2019 · 3 comments
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<Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Info / User Interface Game - player communication, menus, etc. (S2 - Confirmed) Bug that's been confirmed to exist Sound Events Sound events handling in the game
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@NEONZARIN
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Describe the bug

Frequently repeated text x9999 in Message log Slows down gameplay.

Steps To Reproduce

Steps to reproduce the behavior:
Start crafting an item or start sleep or when driving transport. etc.

Sources of slowing the game in Message log:
Mi-go _-if you live in the laboratory with him, earplugs will not help. The text in the Message log will not appear, but the game will still slow down. If you kill him, the game will work MUCH faster.
_ , radio, messages about the movement of fish, music.
And other similar sources of noise that are constantly popping the text in Message logs x99999999

Screenshots

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Versions and configuration

  • OS: Windows 7 64bit
  • Game Version: 0.D-6005-g110f6f9
  • Graphics version: Tiles
  • Mods loaded: -
@pjf
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pjf commented Jul 30, 2019

I see your catfish and raise you a horse.

@ZhilkinSerg ZhilkinSerg added Code: Performance Performance boosting code (CPU, memory, etc.) Info / User Interface Game - player communication, menus, etc. Sound Events Sound events handling in the game (S2 - Confirmed) Bug that's been confirmed to exist <Bug> This needs to be fixed labels Jul 30, 2019
@kevingranade kevingranade added this to Confirmed in 0.E Release via automation Sep 6, 2019
@kevingranade kevingranade added this to the 0.E milestone Sep 6, 2019
@free-coffee
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#30543 addressed similar issues before.

@esotericist esotericist added this to Nuisances/tedium in User Experience Oct 29, 2019
@I-am-Erk I-am-Erk moved this from Confirmed to In Progress in 0.E Release Dec 10, 2019
@kevingranade
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#30543 addressed the message log spam, and I believe this issue's statement about the mi-go messages still causing problems is erroneous. Mi-go in a lab do trigger slowdown, but it's because they are using a more advanced and expensive form of pathfinding rather than because of their message spam.

In profiling I can't see any impact from message functions, and a great deal of impact from pathfinding. As this issue doesn't contain any meaningful information about pathfinding, I consider it resolved.

0.E Release automation moved this from In Progress to Done Dec 16, 2019
User Experience automation moved this from Nuisances/tedium to Done Dec 16, 2019
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Labels
<Bug> This needs to be fixed Code: Performance Performance boosting code (CPU, memory, etc.) Info / User Interface Game - player communication, menus, etc. (S2 - Confirmed) Bug that's been confirmed to exist Sound Events Sound events handling in the game
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5 participants