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Reinforced, Ballistic & Laminated glass let you shoot through them. #33374

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curstwist opened this issue Aug 19, 2019 · 9 comments
Open

Reinforced, Ballistic & Laminated glass let you shoot through them. #33374

curstwist opened this issue Aug 19, 2019 · 9 comments
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<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features.

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@curstwist
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Describe the bug

these windows allow the player to shoot through them without breaking the glass.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Visit the mall or a lab.
  2. freely shoot through the glass.

Expected behavior

structurally weakening the wall until it shatters, or no damage depending on caliber of bullet and type of glass.

Versions and configuration

OS: Windows
    OS Version: 10.0 1803
Game Version: 0.D-6662-gd99872d [64-bit]
Graphics Version: Tiles
Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food]

Additional context

This is an older, known bug but with the new glass window types, it is getting new attention.

@KorGgenT KorGgenT added <Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. labels Aug 21, 2019
@ipcyborg
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Thanks to PR #32595 the vehicle parts are resistant to damage now.
What if the construction / terrain could also have separate damage resistances to difference sources of damage?

@Edgar-cy-Lee
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Edgar-cy-Lee commented Aug 24, 2019

As I have said before in #32646...

As purveyor of guns in CDDA, you can indeed through reinforced glass. It has been that way for a while. Doing so will reduce the damage of each shots, but it is indeed possible and reinforced glass will not break unless ammunition itself is very powerful.(try shooting it with .50 BMG)

This looks very intentional as those reinforced glass in real life tend to stay in the place due to coating.

Plus, I remember reinforced glass working exactly like what you described back in 8000ish version. So I assume this was some kind of enhancement to reinforced glass.
I will test this soon.

@Edgar-cy-Lee
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Edgar-cy-Lee commented Aug 24, 2019

To resolve this issue once and for all, allow me to test the issue.
This testing will use build: cataclysmdda-0.D-Windows_x64-Tiles-9503
Key hypothesis of this issue is that:

you can shoot through reinforced glass. Doing so will reduce the damage of each shots, but it is indeed possible and reinforced glass will not break. It will

For the purpose of this testing, let's use accurised SIG-552 with telescopic sight. .223 Remington will be used as ammunition.
image

My crack shot character will shoot at zombie under this condition:
image

The Result after shooting zombie through Reinforced glass 10 times:
image

Now, let's test this without reinforced glass on a new zombie:
image
That didn't take long.

Now I will test this in cataclysmdda-0.C-7918 using the same gun(SIG-552 with .223). Shoot through reinforced glass at a zombie:
image
The glass did not break and damage is reduced.
So this issue goes way way, way back. Allright.

@Night-Pryanik
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So, I assume this is not an issue at all? Should these types of glass be penetrable or not?

@anothersimulacrum
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anothersimulacrum commented Oct 15, 2019

These types of glass should be weakened by shooting through them.
See the expected behavior

structurally weakening the wall until it shatters, or no damage depending on caliber of bullet and type of glass (partially there?)

@Night-Pryanik
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Unfortunately there isn't a good way to handle this. Except maybe for adding three new types of terrain - "shattered laminated/ballistic/reinforced glass" and turning undamaged corresponding glass into these new terrains on damaging, much like wooden doors are behaving now.

@kevingranade
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I've been thinking of adding a "chip damage overlay" that is normally empty but tracks incremental damage to terrain or furniture.
This would be extremely cheap to track and serialize, and could even be discarded after a while.

@superyuuki
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Progress on this?

@DragonWizard23
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I just found a similar bug where I can shoot through a glass wall without it breaking, which surprised me because the description says it looks extremely fragile.
Screenshot (292)

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Labels
<Bug> This needs to be fixed Fields / Furniture / Terrain / Traps Objects that are part of the map or its features.
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9 participants