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Textboxes bugged on Android #36639

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VReaperV opened this issue Jan 2, 2020 · 8 comments
Open

Textboxes bugged on Android #36639

VReaperV opened this issue Jan 2, 2020 · 8 comments
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<Bug> This needs to be fixed Controls / Input Keyboard, mouse, keybindings, input UI, etc. OS: Android Issues related to Android operating system SDL: Tiles / Sound Tiles visual interface and sounds.

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@VReaperV
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VReaperV commented Jan 2, 2020

Describe the bug

When inputting characters into a textbox (e. g. when creating a world or a character), they don't go into the textbox instantly. Sometimes they appear after you press spacebar. Sometimes they won't appear at all, in which case only closing the world generation screen and opening it again will let you input anything.
This doesn't seem to affect digits and special symbols.
The cursor also doesn't seem to be moving.
The keyboard, however, seems to be recognizing the inputted text.
I have tested in the world generation screen, character generation screen, and world/character defaults in settings, and the behaviour is the same everywhere.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Enter the world generation menu and navigate to the 3-rd tab.
  2. Try to write anything in the world name textbox or move the cursor.

Expected behavior

All characters inputted from the keyboard appear in the textboxes immediately (except the ones that are used as commands in the particular menu), cursor moves when swiping left or right.

Screenshots

Screenshot_2020-01-02-16-19-18-684_com cleverraven cataclysmdda experimental
Screenshot_2020-01-02-16-21-48-260_com cleverraven cataclysmdda experimental
Screenshot_2020-01-02-16-26-44-949_com cleverraven cataclysmdda experimental
Screenshot_2020-01-02-16-32-19-639_com cleverraven cataclysmdda experimental

Versions and configuration

  • OS: Android
    • OS Version: Manufacturer: Xiaomi; Model: Redmi Note 4; Release: 7.0; Incremental: V10.2.3.0.NCFMIXM;
  • Game Version: 0.D-10932-g9eb7975 [64-bit]
  • Graphics Version: Tiles
  • Mods loaded: Irrelevant

Additional context

None.

@ZhilkinSerg
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Is it a stock keyboard? Please try using one of different keyboard apps - e.g. Hackers Keyboard. Are they affected too?

@ZhilkinSerg ZhilkinSerg added <Bug> This needs to be fixed Controls / Input Keyboard, mouse, keybindings, input UI, etc. OS: Android Issues related to Android operating system SDL: Tiles / Sound Tiles visual interface and sounds. labels Jan 2, 2020
@VReaperV
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VReaperV commented Jan 2, 2020

Is it a stock keyboard? Please try using one of different keyboard apps - e.g. Hackers Keyboard. Are they affected too?

Google Keyboard. I will try it in a moment with other keyboards.

@VReaperV
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VReaperV commented Jan 2, 2020

Is it a stock keyboard? Please try using one of different keyboard apps - e.g. Hackers Keyboard. Are they affected too?

Just tried Hackers Keyboard and it works fine. The issue only seems to appear with Google Keyboard when "Show suggestion strip" or "Spell check" are enabled in the keyboard settings.

@ZhilkinSerg
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So, it is more of an issue of keyboard app which don't send keystrokes to CDDA. I don't think we can do anything from our side here.

@VReaperV
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VReaperV commented Jan 2, 2020

Yes, probably, though it works fine in older Experimentals.

@ZhilkinSerg
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@VReaperV
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VReaperV commented Jan 2, 2020

9800 and 9310 work fine. Can't test 10096 since there's no Android version in the assets, and I'm away from my PC, so I can't build it from the source right now. What's different between those 2 versions and 10932, is that in 9800 and 9310 the tips from the keyboard never appeared.

@chriseich21
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chriseich21 commented Jan 3, 2020

Yea SwiftKey started doing the same thing awhile ago whenever the back button crash got fixed I think, but I just use Codeboard now

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Labels
<Bug> This needs to be fixed Controls / Input Keyboard, mouse, keybindings, input UI, etc. OS: Android Issues related to Android operating system SDL: Tiles / Sound Tiles visual interface and sounds.
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