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Crafts not using up materials - Infinite crafts #40620
Comments
Good lord. Now that I'm watching the numbers carefully... A lot of recipes seems to be affected! Possibly all of them! Zipping up my savefile and attaching it to this issue in case it's somehow just me. |
No idea why things isn't getting used up for SOME recipes. A bunch of recipes, like armor, weapons, electricians, etc seems to be using up materials. Most food recipes uses up materials, but I noticed that some didn't, like meat pie. This is confusing. |
Describe the bug
EDIT: This bug seems to be affecting more than just the matchbook recipes mentioned in this summary! See comments below for another recipe affected this bug.
It appears that if you craft this recipe with matchbooks that have some of its charge spent, the whole book doesn't get used up. In the screenshots below, I started crafting with all of the matchheads I had (100 charges).
After that, I could craft using 80 charges of matchheads again and again forever without using up any charges.
I suspected that the 20 charges that disappeared was from a full matchbook, but after looking around in my vehicle, I discovered a bunch of full matchbooks. Maybe it's the only partially spent ones getting used up? 🤔
Might be related to #38909. I get that error message when crafting with the matchheads, but ignoring the message doesn't stop the crafting or break the game.
Steps To Reproduce
Expected behavior
The matchbooks gets used up!
Screenshots
This shows that I still have 80 charges left (After spamming the recraft last item a bunch of times above)
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
C.R.I.T Expansion Mod [crt_expansion],
Magiclysm [magiclysm],
XEAS [XEAS],
DinoMod [DinoMod],
Crazy Cataclysm [crazy_cataclysm],
No Rail Stations [No_Rail_Stations],
sees-player icon, retrodays [sees_player_retro],
Stats Through Kills [stats_through_kills],
SpeedyDex [speedydex],
Arcana and Magic Items [Arcana],
Graphical Overmap [Graphical_Overmap],
Advanced Gear [adv_gear],
Blaze Industries [blazeindustries],
<color_light_red>Secronom [secronom]
]
Additional context
Palmer Heights.zip
mods.zip
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