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Unable to place Refugee Center on map #43457
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Debug.log info:17:18:54.127 : Starting log. |
Confirmed in 0.E-6177-g 9f4a1b8 using the save game attached to #44224 It looks like there is a potential infinite loop in Lines 2756 to 2759 in 1910bea
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Sorry for the confusion - the commit SHA 9f4a1b8 is just the latest commit on the master branch where I reproduced the bug (it's part of the experimental version number). The bug doesn't have anything to do with that commit, I just included it as a point of reference for others to reproduce it. |
Yeah, I figured that and removed my kvetch, thanks for the explanation though. I'll try to get to making my system build a debug version and see if I can track it. FWIW my first character did a lot of far ranging to find "96_UP_SE" so maybe I used up all the space? I can post my save if that will help. |
Closing as duplicate of #38993. |
Game version:
0.E-2 Stable
Operating system:
Windows 10 Professional
Tiles or curses:
Tiles
Mods active:
Dark Days Ahead
Disable NPC Needs
Crazy Cataclysm
Stats Through Kills
Dark Days of the Dead
Expected behavior
When selecting the "Contact Us" option from the beginning Evac Center terminal, I expect the refugee center to be placed on the overland map.
Actual behavior
On selecting "Contact Us", the game becomes inactive (not responding to Windows) for about 30 seconds, then this error message:
DEBUG : Unable to find and assign mission target refctr_S3e.
FUNCTION : cata::optional find_or_create_om_terrain(const tripoint&, const mission_target_params&)
FILE : src/mission_util.cpp
LINE : 240
The terminal reports that the location of the refugee center is "96 UP_SE" and that the player log reports "Unable to add the address to your map" (I think).
The mission to find the refugee center is added, but in the save for the mission, the co-ordinates appear to be MAX_INT numbers.
This has happened for two characters in this specific world.
Steps to reproduce the behavior
Create a new Evacuee character, access terminal, select "Contact Us".
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