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We recently merged #42835, which provides much more correct and performant 3D shadowcasting, but I have stumbled across a minor rendering bug a few times.
I also have a save that both does and does not reproduce the issue in different ways for analysis.
We recently merged #42835, which provides much more correct and performant 3D shadowcasting, but I have stumbled across a minor rendering bug a few times.
I also have a save that both does and does not reproduce the issue in different ways for analysis.
Screenshots
Originally posted by @ifreund in #32012 (comment)
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