Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

can't set ammo null in hm12 dazzle rifle as it is not an ammo #45041

Closed
l29ah opened this issue Oct 24, 2020 · 4 comments
Closed

can't set ammo null in hm12 dazzle rifle as it is not an ammo #45041

l29ah opened this issue Oct 24, 2020 · 4 comments
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.

Comments

@l29ah
Copy link
Contributor

l29ah commented Oct 24, 2020

Describe the bug

Steps To Reproduce

Load the game, try to trade with the intercom.

Expected behavior

No error messages.

Screenshots

Versions and configuration

  • OS: Linux
    • OS Version:
  • Game Version: 0.E-7041-gdb7d1378fa-dirty [64-bit]
  • Graphics Version: Curses
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    Alternative Map Key [alt_map_key],
    No Rail Stations [No_Rail_Stations]
    ]

Additional context

2020.10.21.zip

@wapcaplet wapcaplet added (S1 - Need confirmation) Report waiting on confirmation of reproducibility <Bug> This needs to be fixed labels Nov 7, 2020
@neosulc
Copy link

neosulc commented Dec 31, 2020

Issue still persists

DEBUG : can't set ammo null in hm12 dazzle rifle as it is not an ammo

FUNCTION : item& item::ammo_set(const itype_id&, int)
FILE : src/item.cpp
LINE : 506

  • OS: Windows
    • OS Version: 10.0 2009
  • Game Version: 0.E-8549-gad21647 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions]
    ]

@anothersimulacrum anothersimulacrum removed the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jan 1, 2021
@hexagonrecursion
Copy link
Contributor

Could not reproduce using the attached save

  • OS: Linux
    • OS Version: LSB Version: :core-4.1-amd64:core-4.1-noarch; Distributor ID: Fedora; Description: Fedora release 33 (Thirty Three); Release: 33; Codename: ThirtyThree;
  • Game Version: 17b9ea1 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    Alternative Map Key [alt_map_key],
    No Rail Stations [No_Rail_Stations]
    ]

@anothersimulacrum anothersimulacrum added (S1 - Need confirmation) Report waiting on confirmation of reproducibility and removed <Bug> This needs to be fixed labels Aug 17, 2021
@stale
Copy link

stale bot commented Sep 22, 2021

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Sep 22, 2021
@I-am-Erk
Copy link
Contributor

Closing as stale

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
Projects
None yet
Development

No branches or pull requests

6 participants