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Magiclysm - Demonic Possession Stats bonuses dont go away when spell ends #45105

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Nekojusan opened this issue Oct 27, 2020 · 1 comment
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<Bug> This needs to be fixed Mods: Magiclysm Anything to do with the Magiclysm mod

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@Nekojusan
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Describe the bug

when you select the demonic possession spell you take on demonic traits (like mutations) and your strength and dex get a boost, the issue is when the spell ends the stat boosts do not go away, this spell can then boost the stats again and again.

Steps To Reproduce

debug menu > player > mutate then select blood mage

use the demonic possession spell, notice your str and dex are boosted, notice when the spell ends these stat boosts remain.

Expected behavior

the stat boosts should disappear with the spell to stop it stacking infinitely

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 2004
  • Game Version: 0.E-7041-gdb7d137 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    Aftershock [aftershock],
    Blaze Industries [blazeindustries],
    C.R.I.T Expansion Mod [crt_expansion],
    Magiclysm [magiclysm],
    DinoMod [DinoMod],
    Crazy Cataclysm [crazy_cataclysm],
    Mythical Martial Arts [MMA]
    ]
@wapcaplet wapcaplet added the Mods: Magiclysm Anything to do with the Magiclysm mod label Oct 31, 2020
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stale bot commented Dec 5, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Dec 5, 2020
@anothersimulacrum anothersimulacrum added the <Bug> This needs to be fixed label Dec 5, 2020
@stale stale bot removed the stale Closed for lack of activity, but still valid. label Dec 5, 2020
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Labels
<Bug> This needs to be fixed Mods: Magiclysm Anything to do with the Magiclysm mod
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3 participants