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Graboid in Car #48296

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souricelle opened this issue Mar 31, 2021 · 3 comments
Open

Graboid in Car #48296

souricelle opened this issue Mar 31, 2021 · 3 comments
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<Bug> This needs to be fixed Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist

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@souricelle
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Describe the bug

If you are near a graboid and open your car door, it can come into your car. Once it's in, NPC AI will break if they try to fight it, showing an error message. The graboid seems to get stuck in the car and can't move.

Steps To Reproduce

  1. Be in a car near a graboid
  2. Open the door
  3. Make noise so it comes to attack you
  4. Once it's in the open doorway, it's stuck.
  5. Try to have an NPC attack it for added breakage

Expected behavior

Graboids probably shouldn't be able to stand in tiles covered by car parts.

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 2004
  • Game Version: 0.E-10114-gd55d4a1 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    Stats Through Skills [StatsThroughSkills],
    No Fungal Monsters [No_Fungi]
    ]
@meelock
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meelock commented Apr 1, 2021

Can confirm that this has occurred to me on multiple occasions, is there perhaps a tag that would make it too large to enter doors?

@actual-nh
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Can confirm that this has occurred to me on multiple occasions, is there perhaps a tag that would make it too large to enter doors?

Not sure on that (need to go to bed...) but I do find it rather odd that it isn't 1000 L, 1000 kg size (maximum that currently works).

@Maleclypse Maleclypse added (S1 - Need confirmation) Report waiting on confirmation of reproducibility Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership labels Apr 6, 2021
@anothersimulacrum anothersimulacrum added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jun 5, 2021
@anothersimulacrum
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Confirmed 0.E-10713-g65d31be62e

@actual-nh actual-nh added the <Bug> This needs to be fixed label Jun 5, 2021
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Labels
<Bug> This needs to be fixed Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership (S2 - Confirmed) Bug that's been confirmed to exist
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5 participants