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fungal zombie to scorched zombie #48438

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robotic-gamer opened this issue Apr 9, 2021 · 4 comments
Open

fungal zombie to scorched zombie #48438

robotic-gamer opened this issue Apr 9, 2021 · 4 comments
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<Bug> This needs to be fixed [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly.

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@robotic-gamer
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Describe the bug

when you burn a fungal zombie it becomes a scorched zombie that can revive

Steps To Reproduce

burn an unpulped fungal zombie

Expected behavior

fungal zombies when burnt do not become scorched zombies

Do not take a screenshot of the crashing window. Please provide the crash logs in the "Additional context" -->

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1909
  • Game Version: 0.E-10281-ge365124 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    Simple_additions [simple_additions],
    Alternative Map Key [alt_map_key],
    C.R.I.T Expansion Mod [crt_expansion],
    Blaze Industries [blazeindustries],
    Stats Through Skills [StatsThroughSkills],
    Bionic Slots [cbm_slots]
    ]

Additional context

there is a small chance this is deliberate but more likely fungal zombies are in the zombie group that can become scorched zombies.

@Maleclypse Maleclypse added (S1 - Need confirmation) Report waiting on confirmation of reproducibility Monsters Monsters both friendly and unfriendly. labels Apr 9, 2021
@PatrikLundell
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I've seen that as well in 0.E2 stable (cleaning out a fungal tower near a town, with town zombies being converted and then scorched when I burned the whole mess down). Several of the fungalized zombies rose as scorched ones after the fire had spread to where they lay.

@Hirmuolio
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The burns into is here https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/json/monsters/fungus.json#L345

Someone would need to make a new "scorched fungal zombie". Alternatively the burn into could be jsut removed so the burnt fungal zombies would come back as normal fungal zombies.

@actual-nh
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The burns into is here https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/json/monsters/fungus.json#L345

Someone would need to make a new "scorched fungal zombie". Alternatively the burn into could be jsut removed so the burnt fungal zombies would come back as normal fungal zombies.

Or they could come back as non-fungus, non-scorched zombies - the fungus got burnt out of them, but there wasn't enough tissue for them to come back as scorched zombies (which have a somewhat-hardened outer shell IIRC).

@anothersimulacrum anothersimulacrum added [JSON] Changes (can be) made in JSON Good First Issue This is a good first issue for a new contributor and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jun 5, 2021
@stale
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stale bot commented Jul 21, 2021

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Jul 21, 2021
@actual-nh actual-nh reopened this Jul 22, 2021
@stale stale bot removed the stale Closed for lack of activity, but still valid. label Jul 22, 2021
@actual-nh actual-nh added <Bug> This needs to be fixed and removed Good First Issue This is a good first issue for a new contributor labels Jul 22, 2021
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Labels
<Bug> This needs to be fixed [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly.
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