Inconsistency for NPC and PC to "reach attack" at 2√2 range #65266
Labels
<Bug>
This needs to be fixed
Melee
Melee weapons, tactics, techniques, reach attack
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
When "Circular distances" is turned on, NPC can use "reach attack" weapon ( like a steel spear ) to attack enemies standing 2 tiles away at 1,3,7,9 directions, but the player character cannot.
Attach save file
npcneed-trimmed.tar.gz
Steps to reproduce
Expected behavior
Consistency. I'd like to see NPC losing this ability, being the same as PC.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Portal Storms Ignore NPCs [personal_portal_storms],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
No response
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