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Crashing on launch, cannot even reach the menu.
N/A
Download one of the more recent experimentals
Update game
Game crashes upon completion of update, cannot reopen app.
The game would launch
No response
OS: Android 10, Motorola G7 power Version: 8d87411
Rest N/A as game can't launch to get report.
VERSION: 8d87411 Signal SIGSEGV: Segmentation fault STACK TRACE: #4: 0x760a8ff690 __kernel_rt_sigreturn #6: 0x751a49aedc cata_cursesport::curses_drawwindow(catacurses::window const&) #8: 0x751a5c6120 ui_adaptor::redraw_invalidated() #10: 0x751974463c realDebugmsg(char const*, char const*, char const*, std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&) #11: 0x75194d0f78 void realDebugmsg<char const*, char const*>(char const*, char const*, char const*, char const*, char const*&&, char const*&&) #12: 0x75194d1d2c read_from_file_json(cata_path const&, std::__ndk1::function<void (JsonValue const&)> const&) #13: 0x751a082f04 Name::load_from_file(cata_path const&) #14: 0x751a595b14 set_language(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&) #15: 0x751a595988 set_language_from_options() #16: 0x7519cf0e34 SDL_main #17: 0x751b50d5f0 Java_org_libsdl_app_SDLActivity_nativeRunMain
The text was updated successfully, but these errors were encountered:
Most recent update fixed issue, apologies.
Sorry, something went wrong.
Closing as fixed then.
No branches or pull requests
Describe the bug
Crashing on launch, cannot even reach the menu.
Attach save file
N/A
Steps to reproduce
Download one of the more recent experimentals
Update game
Game crashes upon completion of update, cannot reopen app.
Expected behavior
The game would launch
Screenshots
No response
Versions and configuration
OS: Android 10, Motorola G7 power
Version: 8d87411
Rest N/A as game can't launch to get report.
Additional context
VERSION: 8d87411
Signal SIGSEGV: Segmentation fault
STACK TRACE:
#4: 0x760a8ff690 __kernel_rt_sigreturn
#6: 0x751a49aedc cata_cursesport::curses_drawwindow(catacurses::window const&)
#8: 0x751a5c6120 ui_adaptor::redraw_invalidated()
#10: 0x751974463c realDebugmsg(char const*, char const*, char const*, std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&)
#11: 0x75194d0f78 void realDebugmsg<char const*, char const*>(char const*, char const*, char const*, char const*, char const*&&, char const*&&)
#12: 0x75194d1d2c read_from_file_json(cata_path const&, std::__ndk1::function<void (JsonValue const&)> const&)
#13: 0x751a082f04 Name::load_from_file(cata_path const&)
#14: 0x751a595b14 set_language(std::__ndk1::basic_string<char, std::__ndk1::char_traits, std::__ndk1::allocator > const&)
#15: 0x751a595988 set_language_from_options()
#16: 0x7519cf0e34 SDL_main
#17: 0x751b50d5f0 Java_org_libsdl_app_SDLActivity_nativeRunMain
The text was updated successfully, but these errors were encountered: