Minor error in description of light sensitive mutation #72664
Labels
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
stale
Closed for lack of activity, but still valid.
Describe the bug
The description of the light sensitive mutation specifies that it's negative effect occurs when the weather is "sunny", however unsurprisingly you do get -1 to all stats when the weather is "clear".
Attach save file
Egg Harbor City-trimmed.tar.gz
Steps to reproduce
Use experiment start / any other scenario that allows for basic mutations
Wait until weather is clear
Be under the open sky
Expected behavior
I assume as to make the mutation genuinely negative it ought to apply the debuff when the weather is clear, but it annoys me slightly that it's not specified int he mutation description
Screenshots
Versions and configuration
Linux Mint 21.3 Cinnamon
08a7eee (64 bit)
Tiles
English
Default mods
Additional context
sometimes i think it would be less effort to change the JSON myself, but honestly im scared ill read something i shouldnt and spoil something fun
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