ImGui - ImTui support on tiled builds #73011
Labels
Code: Build
Issues regarding different builds and build environments
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
Info / User Interface
Game - player communication, menus, etc.
stale
Closed for lack of activity, but still valid.
<Suggestion / Discussion>
Talk it out before implementing
Is your feature request related to a problem? Please describe.
Right now, ImGui drawing logic is split into two very different implementations, SDL and ImTui. In order to test ImTui we need to load up a curses build on Linux and we are running low on devs willing/able to do this.
Solution you would like.
Rework ImTui to hook it into CDDA's existing curses-SDL bridge logic. This would solve two issues for us, one being that we could appease users who want the UI to look similar to how it did, and two, we could test ImTui without needing people to build curses on Linux.
This would be an option under the options menu, something like "ImGui backend - SDL/ImTui"
Describe alternatives you have considered.
Resurrect the Windows pdcurses-based non-tiled build. I have no idea if ImTui even works with pdcurses.
Additional context
No response
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