Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enemy become passenger in vehicle when rammed or passed slowly #73334

Open
Zenithir opened this issue Apr 27, 2024 · 4 comments
Open

Enemy become passenger in vehicle when rammed or passed slowly #73334

Zenithir opened this issue Apr 27, 2024 · 4 comments
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.

Comments

@Zenithir
Copy link

Describe the bug

While using my car as a weapon, backing into a milspec turret, it popped into my passenger seat upon ramming. Additionally later while driving ~8 MPH by zombies they opened the passenger door and climbed into the passenger seat. Apparently buckled in as I couldn't get them launched out. There seems to be some issue with Every entity wanting to get into a car seat and getting its benefits.

Attach save file

I'm dead, so not sure i can get that, if possible after death please reach out or comment here.

Steps to reproduce

  1. get in car
  2. ram something with car a few times

Expected behavior

I expected them and the car to take damage not be carjacked.

Screenshots

No response

Versions and configuration

-version d6ec466

Additional context

No response

@Zenithir Zenithir added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Apr 27, 2024
@cosmo-naut
Copy link
Contributor

Hey thanks for posting this issue! Could you please rephrase the title to be more descriptive? If somebody else encounters the same bug they will likely try to search for something like "monster appear inside vehicle" and may not realise this issue is describing that problem.

@Zenithir Zenithir changed the title Car hopping or Auto Theft Grand Enemy become passenger in vehicle when rammed or passed slowly Apr 29, 2024
@Zenithir
Copy link
Author

Is that good?

@cosmo-naut
Copy link
Contributor

I think that's much more descriptive, cheers

Copy link
Contributor

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@github-actions github-actions bot added the stale Closed for lack of activity, but still valid. label May 30, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
Projects
None yet
Development

No branches or pull requests

2 participants