crash related to too many item in one ground title, the fridge/freezer keep turning off ( either from moving far away from it or a long time pass) i don't information on this #73374
Labels
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
Describe the bug
moving item will result in a crash, item doesn't getting moved by the zone management option, some item is moveable but dropping them down will result in a crash, moving to some of the 2nd pile will result in a crash
fridge and freezer keep turning off automatically, when ever i return to my home
Attach save file
fucking new world-trimmed.tar.gz
Steps to reproduce
drop a bunch of random stuff onto the ground, till bug info pop up
Expected behavior
able to move into the pile, the fridge/freezer keep going, able to take stuff out and place it down somewhere else without crashing
, items able to be picked up when using zone management
Screenshots
.
.
.
.
second pile that will result in a crash if you walk into it
Versions and configuration
Dark Days Ahead [dda],
TropiCataclysm [tropicata],
Bionic Professions [package_bionic_professions],
Aftershock [aftershock],
DinoMod [DinoMod],
Megafauna [megafauna],
Extra Mutated Scenarios [extra_mut_scens],
Translate Complex Dialogue [translate_dialogue],
Tamable Wildlife [Tamable_Wildlife]
]
Additional context
now i unable to move ingame as it will result in a crash
DEBUG : Tried to add invalid regional furniture f_mutcactus_test to region_terrain_and_furniture furniture template f_region_plain.
FUNCTION : void region_terrain_and_furniture_settings::finalize()
FILE : src/regional_settings.cpp
LINE : 1014
VERSION : cdda-experimental-2024-04-23-0405 7f16ac8
The text was updated successfully, but these errors were encountered: