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Items spawned on a closed door tile #73467

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DragonWizard23 opened this issue May 3, 2024 · 2 comments
Open

Items spawned on a closed door tile #73467

DragonWizard23 opened this issue May 3, 2024 · 2 comments
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@DragonWizard23
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Describe the bug

As the title says, I found a closed door with items spawned on the same tile. There was one door like this at the ground level and one on the second floor.

Attach save file

2024-03-31-trimmed.tar.gz

Steps to reproduce

I'm not sure. Maybe this is a mapgen issue? There were a couple of zombies in the house, but I don't think they smashed the door and caused the bug.

Expected behavior

I did not expect that items could be on the same tile as a door. Instead, I expected them to be in one of the neighboring tiles.

Screenshots

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22631.3447 (23H2)
  • Game Version: 4551df2 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

This bug does not cause the game to crash. I suspect it is caused by creating a the items from a broken door, without removing the door itself. If I open and close the door, the items will move out of the way.

@DragonWizard23 DragonWizard23 added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 3, 2024
@DragonWizard23
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Update: I also found this on a damaged door tile.
image

@MoonlitRiverlight
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This also happens via map rebuilding in the Tacoma Commune, upgrading the area doesn't remove the harvestable plants.

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