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Tile spawning error #73490
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UPD. I forgot to attach the files 7.test-trimmed.tar.gz |
I have two questions:
|
In bungalow23 I think the creator thought specifying t_null as map terrain would override the bathroom terrain, but instead it does nothing, i.e. leaves the terrain as it was before and allows you to add other parameters (such as furniture or items). You can't reuse palettes containing furniture and erase the terrain. Instead, you have to use a palette that doesn't specify any terrain (or replace the reused characters with free glyphs, i.g. replace 'Q' for the rack with something unused and add it to the furniture section, and '~' would similarly have to be replaced as it's a bathroom one). |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
/confirmed /good-first-issue the hardest part is finding the mapgen ids with errors so this is pretty straightforward |
Describe the bug
Mostly incorrect tile placement. Some points may be debatable.
house_detatched5_north. Should be linoleum, just like the rest of the tiles.
bungalow23_west. Reverse situation. Linoleum is located here, but there should be a regular floor:
floor
.house_34_west. Under the flowerpot, there should be a
floor
. With the pantry, it's a moot point. There is linoleum located there. I think it should be the same floor as the rest of the house.house_38_west. Under the flowerpot, there should be a
floor
.gambling_hall_south. We need linoleum.
urban_10_1_south. A piece of pavement in the house and pantry.
Attach save file
1.test-trimmed.tar.gz
2.test-trimmed.tar.gz
3.test-trimmed.tar.gz
4.test-trimmed.tar.gz
5.test-trimmed.tar.gz
6.test-trimmed.tar.gz
Steps to reproduce
n/a
Expected behavior
n/a
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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