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Hostile map specials shouldn't spawn on Isherwood tiles #73493

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MNG-cataclysm opened this issue May 4, 2024 · 4 comments
Open

Hostile map specials shouldn't spawn on Isherwood tiles #73493

MNG-cataclysm opened this issue May 4, 2024 · 4 comments
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(S2 - Confirmed) Bug that's been confirmed to exist

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@MNG-cataclysm
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MNG-cataclysm commented May 4, 2024

Describe the bug

Hostile and dangerous map specials, like giant wasp nests, bombs, and other such things can spawn on Isherwood map special tiles. This can lead to weird interactions that involve the family possibly dying, random or otherwise, when they should have taken care of these things before problems like that arose.

Attach save file

N/A, this occurs across multiple save files.

Steps to reproduce

  1. Go to the Isherwood farms.
  2. Sometimes see that farmhouses might be occupied by giant wasps, or even some NPCs be blown up to crater bombs.
  3. Possibly die yourself if you're too close to these things.

Expected behavior

I expect that the Isherwoods shouldn't have these hostile map specials spawning, since they should logically have killed off any big bugs, and their farm likely wouldn't get bombed.

Screenshots

Isherwood error

Example of Lisa's farmhouse having a giant wasp nest in it.

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.22631.3447 (23H2)
  • Game Version: e876e86 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

N/A

@MNG-cataclysm MNG-cataclysm added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 4, 2024
@FlyingSpaceRhino
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I can confirm that I once got jumpscared by a wasp nest on the roof of one of their silos.

@Bobtron
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Bobtron commented May 7, 2024

/confirmed

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels May 7, 2024
@Bobtron
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Bobtron commented May 11, 2024

Anyone know if there is a flag for controlling where or not these map extras spawn on the 'map specials'? Don't recall this bug happening for the refugee center, but when I checked jsons related to it, could'nt find flags related to this

@Procyonae
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Procyonae commented Jun 6, 2024

Anyone know if there is a flag for controlling where or not these map extras spawn on the 'map specials'? Don't recall this bug happening for the refugee center, but when I checked jsons related to it, could'nt find flags related to this

This is done at omt level by the "extras" field, there's no way to override it per special but that would be useful

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