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ipc.go
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ipc.go
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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import (
"encoding/json"
"net"
)
// CreateIPCListener creates an listener, on Unix platforms this is a unix socket, on Windows this is a named pipe
func CreateIPCListener(endpoint string) (net.Listener, error) {
return ipcListen(endpoint)
}
// ipcClient represent an IPC RPC client. It will connect to a given endpoint and tries to communicate with a node using
// JSON serialization.
type ipcClient struct {
endpoint string
conn net.Conn
out *json.Encoder
in *json.Decoder
}
// NewIPCClient create a new IPC client that will connect on the given endpoint. Messages are JSON encoded and encoded.
// On Unix it assumes the endpoint is the full path to a unix socket, and Windows the endpoint is an identifier for a
// named pipe.
func NewIPCClient(endpoint string) (Client, error) {
conn, err := newIPCConnection(endpoint)
if err != nil {
return nil, err
}
return &ipcClient{endpoint: endpoint, conn: conn, in: json.NewDecoder(conn), out: json.NewEncoder(conn)}, nil
}
// Send will serialize the given message and send it to the server.
// When sending the message fails it will try to reconnect once and send the message again.
func (client *ipcClient) Send(msg interface{}) error {
if err := client.out.Encode(msg); err == nil {
return nil
}
// retry once
client.conn.Close()
conn, err := newIPCConnection(client.endpoint)
if err != nil {
return err
}
client.conn = conn
client.in = json.NewDecoder(conn)
client.out = json.NewEncoder(conn)
return client.out.Encode(msg)
}
// Recv will read a message from the connection and tries to parse it. It assumes the received message is JSON encoded.
func (client *ipcClient) Recv(msg interface{}) error {
return client.in.Decode(&msg)
}
// Close will close the underlying IPC connection
func (client *ipcClient) Close() {
client.conn.Close()
}
// SupportedModules will return the collection of offered RPC modules.
func (client *ipcClient) SupportedModules() (map[string]string, error) {
return SupportedModules(client)
}