RBDOOM-3-BFG 1.1.0 openvr 12
Pre-release
Pre-release
·
17 commits
to openvr
since this release
Notes:
- These are pre-releases, they are more alpha than beta, expect a lot of place holder things.
- Make sure the game works first before trying to add texture packs and other mods or changing configuration and graphics settings.
- Adding other mods can break compatibility with previous saved games, and could break loading levels (deleting the generated directory could fix that).
- Report issues here: https://github.com/Codes4Fun/RBDOOM-3-BFG/issues
or here http://steamcommunity.com/app/250820/discussions/0/208684375415458884
or here https://forums.oculus.com/community/discussion/comment/458129
This Release:
- Added support for Custom Controller Button Binding (see CONTROLS.TXT for details)
- Independent Axis Modes for left and right touchpads/joysticks.
- You can swap left and right touchpads/joystick modes.
- You can use them as DPads (sending bindable button events).
- Added a fix that delays run holding in some cases (should make movement less jerky in those cases)
- Slot Changes
- Moved Them Lower
- Lowered the Vibration Intensity
- Made them disable-able with vr_slotDisable console variable
- Joysticks now supported, Touch controllers should improve (still waiting on mine to test with).
- Fixed Seated Mode and added support for motion controllers.
- "vr_turning 1" is replaced with "vr_rightAxis 1", and added up as jump and down as crouch (which can be disabled).
- fixed autoexec.cfg to work even if you delete the main config file.
12.1 - Minor Update to fix slot disabling.
12.2 - Oculus Touch fix!
12.3 - Seated Mode, added Turning Slack via "vr_turnSlack".
12.4 - SeatedMode, added button action "_recenter" for recentering weapon with "vr_turnSlack".
12.5 - Fixed another way knockbacks occur. Shrunk video disc sizes.
12.6 - vr_comfortMode (tunnel + slow-mo by default), contributed by jckhng!
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