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MOD: True Random Squad
Author: Compartany
Version: See [version.txt]
Base: Into the Breach v1.2.24, Mod Loader v2.6.3, modApiExt v1.14
Code: https://github.com/Compartany/RndSquad
Link:
    [EN] https://subsetgames.com/forum/viewtopic.php?f=25&t=36616
    [CN] https://www.bilibili.com/read/cv9495097
Download:
    [github] https://github.com/Compartany/RndSquad/releases
    [weiyun] https://share.weiyun.com/7laJWpe3 (alternate)
My MODs:
    https://github.com/Compartany/ITB-MODs/blob/main/mod-list.md

These Mechs have mastered the laws of randomness, and they can always find the most useful weapons from randomness.

[Warning] Please make sure to upgrade MOD [EnvManipulators] to v2.2.4 or later, otherwise there will be code conflicts!

Notes:
1. Too much randomness, just for fun.
2. Currently randomized weapons are displayed in the lower left corner at Mech name (Valid only if Mech is not renamed).
3. You can enable [RND[Cyborg]] in MOD settings to add the random weapon of Cyborg class to shop. (Game restart required)
4. Random weapons will use all weapons in the game including MOD weapons. You can disable weapons you don't want to randomize by [Mod Content/Select Weapon Deck]. (Game restart required)
5. When the game language is not simplified Chinese, the MOD will be displayed in English. 
6. I'm not a native English speaker, and all translations were done with the help of DeepL Translate, so the English text in MOD must be very terrible. If you are interested in helping to optimize the translation, please contact me at Discord or 2994359861@qq.com.

Use:
1. Extract Mod Loader to game directory (https://subsetgames.com/forum/viewtopic.php?f=26&p=117100)
2. Extract MOD to [mods] directory (The path to this file should be [%GAME_DIR%/mods/RndSquad/README.txt])
3. Run game
4. Enable MOD in [Configure Mods]
5. Enable True Random Squad in [Edit Squads]
6. If it does not work, please restart the game

Special Thanks: Lemonymous