The Bugsnag Notifier for Golang gives you instant notification of panics, or unexpected errors, in your golang app. Any unhandled panics will trigger a notification to be sent to your Bugsnag project.
Bugsnag captures errors in real-time from your web, mobile and desktop applications, helping you to understand and resolve them as fast as possible. Create a free account to start capturing exceptions from your applications.
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Download the code
go get github.com/bugsnag/bugsnag-go
For a golang app based on net/http, integrating Bugsnag takes two steps. You should also use these instructions if you're using the gorilla toolkit, or the pat muxer.
-
Configure bugsnag at the start of your
main()
function:import "github.com/bugsnag/bugsnag-go" func main() { bugsnag.Configure(bugsnag.Configuration{ APIKey: "YOUR_API_KEY_HERE", ReleaseStage: "production", // more configuration options }) // rest of your program. }
-
Wrap your server in a bugsnag.Handler
// a. If you're using the builtin http mux, you can just pass // bugsnag.Handler(nil) to http.ListenAndServer http.ListenAndServe(":8080", bugsnag.Handler(nil)) // b. If you're creating a server manually yourself, you can set // its handlers the same way srv := http.Server{ Handler: bugsnag.Handler(nil) } // c. If you're not using the builtin http mux, wrap your own handler // (though make sure that it doesn't already catch panics) http.ListenAndServe(":8080", bugsnag.Handler(handler))
There are two steps to get panic handling in revel apps.
-
Add the
bugsnagrevel.Filter
immediately after therevel.PanicFilter
inapp/init.go
:import "github.com/bugsnag/bugsnag-go/revel" revel.Filters = []revel.Filter{ revel.PanicFilter, bugsnagrevel.Filter, // ... }
-
Set bugsnag.apikey in the top section of
conf/app.conf
.module.static=github.com/revel/revel/modules/static bugsnag.apikey=YOUR_API_KEY_HERE [dev]
-
Configure bugsnag at the start of your
init()
function:import "github.com/bugsnag/bugsnag-go" func init() { bugsnag.Configure(bugsnag.Configuration{ APIKey: "YOUR_API_KEY_HERE", }) // ... }
-
Wrap every http.Handler or http.HandlerFunc with Bugsnag:
// a. If you're using HandlerFuncs http.HandleFunc("/", bugsnag.HandlerFunc( func (w http.ResponseWriter, r *http.Request) { // ... })) // b. If you're using Handlers http.Handle("/", bugsnag.Handler(myHttpHandler))
-
In order to use Bugsnag, you must provide the current
appengine.Context
, or current*http.Request
as rawData (This is done automatically forbugsnag.Handler
andbugsnag.HandlerFunc
). The easiest way to do this is to create a new instance of the notifier.c := appengine.NewContext(r) notifier := bugsnag.New(c) if err != nil { notifier.Notify(err) } go func () { defer notifier.Recover() // ... }()
Bugsnag will automatically handle any panics that crash your program and notify
you of them. If you've integrated with revel
or net/http
, then you'll also
be notified of any panics() that happen while processing a request.
Sometimes however it's useful to manually notify Bugsnag of a problem. To do this,
call bugsnag.Notify()
if err != nil {
bugsnag.Notify(err)
}
To avoid a panic in a goroutine from crashing your entire app, you can use
bugsnag.Recover()
to stop a panic from unwinding the stack any further. When Recover()
is hit,
it will send any current panic to Bugsnag and then stop panicking. This is
most useful at the start of a goroutine:
go func() {
defer bugsnag.Recover()
// ...
}()
Alternatively you can use
bugsnag.AutoNotify()
to notify bugsnag of a panic while letting the program continue to panic. This
is useful if you're using a Framework that already has some handling of panics
and you are retrofitting bugsnag support.
defer bugsnag.AutoNotify()
Most functions in the Bugsnag API, including bugsnag.Notify()
,
bugsnag.Recover()
, bugsnag.AutoNotify()
, and bugsnag.Handler()
let you
attach data to the notifications that they send. To do this you pass in rawData,
which can be any of the supported types listed here. To add support for more
types of rawData see OnBeforeNotify.
Custom metaData appears as tabs on Bugsnag.com. You can set it by passing
a bugsnag.MetaData
object as rawData.
bugsnag.Notify(err,
bugsnag.MetaData{
"Account": {
"Name": Account.Name,
"Paying": Account.Plan.Premium,
},
})
Bugsnag can extract interesting data from
*http.Request
objects, and
*revel.Controller
objects. These are automatically passed in when handling panics, and you can
pass them yourself.
func (w http.ResponseWriter, r *http.Request) {
bugsnag.Notify(err, r)
}
User data is searchable, and the Id
powers the count of users affected. You
can set which user an error affects by passing a
bugsnag.User
object as
rawData.
bugsnag.Notify(err,
bugsnag.User{Id: "1234", Name: "Conrad", Email: "me@cirw.in"})
Errors in your Bugsnag dashboard are grouped by their "error class" and by line number.
You can override the error class by passing a
bugsnag.ErrorClass
object as
rawData.
bugsnag.Notify(err, bugsnag.ErrorClass{"I/O Timeout"})
The context shows up prominently in the list view so that you can get an idea
of where a problem occurred. You can set it by passing a
bugsnag.Context
object as rawData.
bugsnag.Notify(err, bugsnag.Context{"backgroundJob"})
Bugsnag supports three severities, SeverityError
, SeverityWarning
, and SeverityInfo
.
You can set the severity of an error by passing one of these objects as rawData.
bugsnag.Notify(err, bugsnag.SeverityInfo)
You must call bugsnag.Configure()
at the start of your program to use Bugsnag, you pass it
a bugsnag.Configuration
object
containing any of the following values.
The Bugsnag API key can be found on your Bugsnag dashboard under "Settings".
bugsnag.Configure(bugsnag.Configuration{
APIKey: "YOUR_API_KEY_HERE",
})
The Bugsnag endpoint defaults to https://notify.bugsnag.com/
. If you're using Bugsnag enterprise,
you should set this to the endpoint of your local instance.
bugsnag.Configure(bugsnag.Configuration{
Endpoint: "http://bugsnag.internal:49000/",
})
The ReleaseStage tracks where your app is deployed. You should set this to production
, staging
,
development
or similar as appropriate.
bugsnag.Configure(bugsnag.Configuration{
ReleaseStage: "development",
})
The list of ReleaseStages to notify in. By default Bugsnag will notify you in all release stages, but you can use this to silence development errors.
bugsnag.Configure(bugsnag.Configuration{
NotifyReleaseStages: []string{"production", "staging"},
})
If you use a versioning scheme for deploys of your app, Bugsnag can use the AppVersion
to only
re-open errors if they occur in later version of the app.
bugsnag.Configure(bugsnag.Configuration{
AppVersion: "1.2.3",
})
The hostname is used to track where exceptions are coming from in the Bugsnag dashboard. The
default value is obtained from os.Hostname()
so you won't often need to change this.
bugsnag.Configure(bugsnag.Configuration{
Hostname: "go1",
})
In order to determine where a crash happens Bugsnag needs to know which packages you consider to
be part of your app (as opposed to a library). By default this is set to []string{"main*"}
. Strings
are matched to package names using filepath.Match
.
bugsnag.Configure(bugsnag.Configuration{
ProjectPackages: []string{"main", "github.com/domain/myapp/*"},
}
Sometimes sensitive data is accidentally included in Bugsnag MetaData. You can remove it by
setting ParamsFilters
. Any key in the MetaData
that includes any string in the filters
will be redacted. The default is []string{"password", "secret"}
, which prevents fields like
password
, password_confirmation
and secret_answer
from being sent.
bugsnag.Configure(bugsnag.Configuration{
ParamsFilters: []string{"password", "secret"},
}
The Logger to write to in case of an error inside Bugsnag. This defaults to the global logger.
bugsnag.Configure(bugsnag.Configuration{
Logger: app.Logger,
}
The first time Bugsnag is configured, it wraps the running program in a panic
handler using panicwrap. This
forks a sub-process which monitors unhandled panics. To prevent this, set
PanicHandler
to func() {}
the first time you call
bugsnag.Configure
. This will prevent bugsnag from being able to notify you about
unhandled panics.
bugsnag.Configure(bugsnag.Configuration{
PanicHandler: func() {},
})
Bugsnag usually starts a new goroutine before sending notifications. This means
that notifications can be lost if you do a bugsnag.Notify and then immediately
os.Exit. To avoid this problem, set Bugsnag to Synchronous (or just panic()
instead ;).
bugsnag.Configure(bugsnag.Configuration{
Synchronous: true
})
Or just for one error:
bugsnag.Notify(err, bugsnag.Configuration{Synchronous: true})
The transport configures how Bugsnag makes http requests. By default we use
http.DefaultTransport
which handles
HTTP proxies automatically using the $HTTP_PROXY
environment variable.
bugsnag.Configure(bugsnag.Configuration{
Transport: http.DefaultTransport,
})
While it's nice that you can pass MetaData
directly into bugsnag.Notify
,
bugsnag.AutoNotify
, and bugsnag.Recover
, this can be a bit cumbersome and
inefficient — you're constructing the meta-data whether or not it will actually
be used. A better idea is to pass raw data in to these functions, and add an
OnBeforeNotify
filter that converts them into MetaData
.
For example, lets say our system processes jobs:
type Job struct{
Retry bool
UserId string
UserEmail string
Name string
Params map[string]string
}
You can pass a job directly into Bugsnag.notify:
bugsnag.Notify(err, job)
And then add a filter to extract information from that job and attach it to the Bugsnag event:
bugsnag.OnBeforeNotify(
func(event *bugsnag.Event, config *bugsnag.Configuration) error {
// Search all the RawData for any *Job pointers that we're passed in
// to bugsnag.Notify() and friends.
for _, datum := range event.RawData {
if job, ok := datum.(*Job); ok {
// don't notify bugsnag about errors in retries
if job.Retry {
return fmt.Errorf("not notifying about retried jobs")
}
// add the job as a tab on Bugsnag.com
event.MetaData.AddStruct("Job", job)
// set the user correctly
event.User = &User{Id: job.UserId, Email: job.UserEmail}
}
}
// continue notifying as normal
return nil
})
If you want to have multiple different configurations around in one program,
you can use bugsnag.New()
to create multiple independent instances of
Bugsnag. You can use these without calling bugsnag.Configure()
, but bear in
mind that until you call bugsnag.Configure()
unhandled panics will not be
sent to bugsnag.
notifier := bugsnag.New(bugsnag.Configuration{
APIKey: "YOUR_OTHER_API_KEY",
})
In fact any place that lets you pass in rawData
also allows you to pass in
configuration. For example to send http errors to one bugsnag project, you
could do:
bugsnag.Handler(nil, bugsnag.Configuration{APIKey: "YOUR_OTHER_API_KEY"})
If you need to override Bugsnag's grouping algorithm, you can set the
GroupingHash
in an OnBeforeNotify
:
bugsnag.OnBeforeNotify(
func (event *bugsnag.Event, config *bugsnag.Configuration) error {
event.GroupingHash = calculateGroupingHash(event)
return nil
})
If you have your own logging wrapper all of your errors will appear to originate from inside it. You can avoid this problem by constructing an error with a stacktrace manually, and then passing that to Bugsnag.notify:
import (
"github.com/bugsnag/bugsnag-go"
"github.com/bugsnag/bugsnag-go/errors"
)
func LogError(e error) {
// 1 removes one line of stacktrace, so the caller of LogError
// will be at the top.
e = errors.New(e, 1)
bugsnag.Notify(e)
}